Fights and Wars
This is one of the main part of the game. If you want to become a warrior, you have to fight. Every fight is in real time.
Two parts of the fight is attack and defense. Full defense does not exist. Only a part of the damage can be dealt. In the header, you can see the status of your player. HP (Hit Points), CP (Combat Points), EP (Electro Points) and Stamina is needed for fighting.
By default, a basic pistol (low quality) is given to the player. You can buy more weapons and armors in the market for money.
HP is used to determine your health in Fights. The fighter whose HP drops to 0 will lose the fight. HP has a significant role in the damage calculation. HP can be refilled by eating war food.
CP adds an extra layer of protection when being attacked by another player or alien. CP acts as a buffer that must be depleted before damage will affect the player's health points. If a player is damaged, CP is consumed first with no effect on HP. If the CP is not enough to consume all the damage, HP begins to be consumed. CP also has a significant role in the damage calculation. CP can be refilled by drinking war drinks.
EP determines how much you can hit with electro-magnetical weapons. EP also has a significant role in the damage calculation. EP can be recharged with PAFC (Phosphoric Acid Fuel Cells).
Stamina indicates the number of attacks you can make. If a player runs out of stamina, he/she cannot attack any more, and needs to surrender. Stamina regenerates with time, you get 1 Stamina every 20 minutes, or you can buy stamina pack for money. This option is also available during a fight.
XP (Experience points) are raised after every successful fight. When you reach the level limit, your level will raise, and your HP, CP and EP maximum capacity will rise giving you an advantage on the future fights to come. When a player's level raises, the player gets a bonus from the country.
War drinks and war food can be drink and eaten during the fight, but a player cannot buy them during the fight.
Armors defend physical attacks, equipments defend electro-magnetical attacks. These items can be bought on the market, and can be produced in companies. The more armors and equipments are used by a player, the more attacks a player can survive.
A player can fight against aliens or other players.
Fights and Wars can be found on the Fights and Wars tab on the main screen.
Player vs. Alien
There is a lot of aliens with whom a player can fight with. They have different skills displayed, so a player can choose which one to fight. A harder enemy is defeated, the more a player gets from the fight. If an alien is aggressive, it will start the fight, and hit you immediately. The non-aggressive ones only defend themselves. Level, HP (Hit Points), PA (Physical Attack), PD (Physical Defense), EMA (Electro-Magnetic Attack, EMD (Electro-Magnetic Defense) can be checked of the aliens.
The drop list lets the player know, what he/she can get after a successful fight. Move the mouse over the name of the alien to see what the alien drops and what is the chance.
Bonus is given from the country to the player after every fight. One alien can be defeated more times.
Player vs. Player
A player can fight with other players in the arena. To enter the arena, a small fee must be paid. After entering the arena, the player can start a fight with another player or just wait and accept the challenge of another player. If a player wins, the count of winnings are raised. Top 3 best warriors in the arena will get the income for the arena.
Player can choose which arena he/she wants to enter, but can only be active in one arena at a time.
The player who wants to change grade, needs to enter the arena and have winning fights.
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