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Counter-Strike 2 Free Play

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Counter-Strike 2 Free Play


Valve’s Counter-Strike 2 is now officially available, replacing Counter-Strike: Global Offensive. Describing it as “the largest technical leap forward in Counter-Strike’s history, ensuring new features and updates for years to come.” Announced back in March, Counter-Strike 2 brings plenty of new features, updated maps, and more.
In a blog post announcing the availability, Valve says that returning players will find their favorite maps and matchmaking modes, as well as a revamped Premier mode for the new CS Rating. The biggest update is the sub-tick architecture, promising that the server will now know “the exact instant that motion starts, a shot is fired, or a ‘nade is thrown.” Valve also released the new patch, launching the game and bringing some fixes and new features and modes that were previously unavailable.

Counter-Strike 2 already has very positive reviews over at Steam, and it is already at the top of the “top seller” list, leaving behind Cyberpunk 2077, Dota 2, and PUBG: Battlegrounds. Counter-Strike: Global Offensive managed to hit a peak of 1,8 million concurrent players in April, so it remains to be seen if Counter-Strike 2 will be able to break that record.

Here are the full release notes for the latest patch.

COUNTER-STRIKE 2
  • Counter-Strike 2 is now available and free to play​
  • Season One of Premier has begun​
GAMEPLAY
  • Enabled Competitive matchmaking​
  • Enabled Wingman matchmaking​
  • Enabled Private Matchmaking​
  • Added Training Day, a brief introductory experience for brand new players​
  • Improved player-against-player movement collision​
  • Improved consistency of bullet penetration​
  • Player reflections in water are now occluded by smoke​
  • Molotov fire now floats above the water​
  • Fixed character ambient occlusion being visible through walls​
  • C4 bomb lights don’t reflect through walls​
  • Fixed some rare cases of viewmodel lighting corruption​
  • Adjusted smoke behavior to cover cases where smoke would stop less than a player’s height above the ground​
  • Fix various bugs with switching teams in the middle of offline Deathmatch​
  • Fixed Famas reloading too early​
  • Chickens can finally fall off Vertigo​
SOUND
  • Added the new CS2 default music kit​
  • Added new audio customization settings​
  • Various mix tweaks and adjustments​
  • Various bug fixes related to music kits​
  • Updated the game startup sound​
  • Added background ambience to main menu scenes​
  • Restored the clutch_mode_toggle function​
  • Fixed a bug where sometimes c4 defuse and planting sounds could not be heard in certain locations​
  • Fixed some surfaces being incorrectly tagged causing incorrect footstep sounds in certain locations​
  • Fixed a bug where attackers could not hear headshot feedback through wallbangs or smokes​
  • Body damage feedback for attackers will now play within the same distance as it does for onlookers through smokes and wallbangs​
  • Fixed a bug where scoping in affected directional sound​
  • First person damage sounds are now more impactful​
  • Removed several legacy audio convars that existed in CS:GO but never had an effect in CS2​
ANIMATION
  • Adjusted character additive lean animation​
  • Adjusted jump animation, particularly when repeatedly jumping​
  • Adjusted jiggle-peeking animation​
  • Adjusted animated character head position relative to camera position​
  • Added bullet belt to negev​
  • Reduced foot sliding when carrying slower weapons​
  • Fixed character momentarily standing during crouch-planting animation​
  • Fixed incorrect viewmodel deploy speeds​
  • Fixed pops in some weapon inspect animations​
  • Inspecting weapons may now interrupt deploy animation​
MATCHMAKING
  • When one or more party members get convicted of cheating and permanently banned, all their associates will be penalized with loss of Profile Rank and CS Rating​
  • In Premier, players with a very high established CS Rating are not allowed to party with accounts that do not have an established CS Rating​
MAPS
  • Various bug fixes and tweaks for all shipped maps​
  • Adjusted vertical audio occlusion boundaries in Nuke and Vertigo​
  • Added an extra bell in Inferno​
  • Casual and Deathmatch maps are now separated into multiple map groups​
MISC
  • CS:GO Players who started playing more than a week ago will receive a commemorative CS:GO coin and CS:GO Music Kit​
  • Added Store tab to main menu​
  • Enabled all interactions with inventory items​
  • Replaced weekly drops with a weekly Care Package. Choose from weapon cases, weapon finishes, and graffiti​
  • Added demo playback support​
  • Added the ability to favorite and shuffle loadout items​
  • Added new item icons​
  • Office and Vertigo are available as main menu scenery​
  • Various updates for weapon finishes, including fixing overly strong wear on several Custom Paint Job finishes​
  • Reworked Phoenix Street Soldier balaclava texture to resolve visibility issues​
  • Enabled animated eyes on agent character models​
WORKSHOP TOOLS
  • Game clients running in workshop tools mode are not allowed to connect to VAC secure game servers​
  • Added an all-new help system featuring contextually relevant guides and information. Guides include gray scale value ranges for alpha channel masking, paint-by-number mask color assignments based on current finish type, and much more!​
  • Removed dynamic props from solid color inspect backgrounds​

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